![]() ![]() – Their latest works are anime original Psycho-Pass and the sequel Azazel-san Z. – Many of the shows directed by Tsutomu Mizushima are done at Section 5. – Past works include the various xxxHolic shows and movie, Ghost Hound, Sky Crawlers, Yondemasu yo, Azazel-san, Blood-C Movie. They create several of the TV shows that go on air each year. – This is one of IG’s more important studios. ![]() – IG Section 5 is also overseen by 2 producers. – This studio has also created shorts like Shouka, as well as titles for the Young Animator Training Project such as Tansu Warashi and Wasurenagumo. – On the movie side this studio has housed the production of Hiroyuki Okiura’s A Letter to Momo and Pokemon Black & White: The Movie as well as movie adaptations of various Tales games. – In terms of games this studio has been in charge of all the footage for the “Tales” series of games until 2011’s Tales of Xillia, where the cutscenes were handled by studio Ufotable instead. – Section 4 have worked on TV shows such as 2005’s Immortal Grand Prix(IGPX) or 2011’s Bunny Drop. They have done cutscenes for games, created promotions videos, movies and TV shows as well as shorts to help promote young animators. – They are a curious studio as they have done all sorts of productions. – IG Section 4 is overseen by two producers, Hidekazu Terakawa and Keiko Matsushita. For this reason it’s hard to say which studio worked on Patlabor, GitS or End of Evangelion, other than to say it was probably combination of sections 1 and 2. Production IG only had a 2 studio setup with Xebec as support for most of the 90s, it wasn’t until the early the early 00s when other sections were formed. Goto’s Section 1 is quite formal and business like with regular hours while Kise’s section 2 tends to be more informal and open with a casual atmosphere, mostly reflective of Kise’s own laid back and charming personality. This has been the way since the company’s founding. While Section 2 is lead by animator Kazuchika Kise. Section 1 is headed mostly by founder Takayuki Goto. Which leads me to believe they are probably an animation house, albeit one which does not oversee any of the other sections but works along side Section 1 to create animation for the other studios in their department. However I have noticed they are credited alongside 1 and 2 for doing inbetween work for the anime segment on Kill Bill Vol 1. ![]() For the latter, I have seen no mention of works they have overseen. One claims 3 is an animation house like 1 and 2 while another claims that Section 3 is a production line like many of the studios below. Note that Section 3 is included as part of 1, the reason for this is that I have seen two different sources. ![]() The other studios are categorised as “production lines” where other aspects of anime production take place, such as the directing, scripting, editing, designing – well as key animation I believe. Studio 1 oversees Sections 3, 4, 6 and 10 while Studio 2 manages Sections 5, 7, 8 and 9. These studios are organised into two main departments. Instead these studios manly work as animation houses where they focus on doing animation inbetweens and digital paint. The way production IG organises itself is thus: Sections 1, 2 and 3 don’t actually create any anime, no planning or designing tends to happen in these studios. Under this company Production IG, Xebec and Mag Garden were made to be subsidiaries. In 2007 Production IG merged with a manga publishing house called Mag Garden to form IG Port. Each sub studio is named ‘IG Section #’ a naming convention adopted from the Ghost in the Shell series which features the adventures of Public Security Section 9. Similar to Sunrise and Bones, Production IG also have several sub-studios meaning they can work on several projects at any given time. They have made a name for themselves for doing high quality movie work and that has also lead them to gaining a name in the west. They ran with this name until 1993, shortly before the release of the 2nd Patlabor movie, when they changed name to Production IG. Mitsuhisa Ishikawa was the producer for this show and wanted to keep the staff together after the show ended, so he teamed up with Zillion’s character designer Takayuki Goto and founded IG Tatsunoko. They began as a branch of Tatsunoko Pro working on an anime known as Zillion. That name should give you a little clue about their origin, as they were originally an off shoot of Tatsunoko Pro. Originally founded as IG Tatsunoko back in 1987. They are a fairly popular studio having worked on several popular anime works over the years the most iconic probably being the Ghost in the Shell franchise. This time I’m going to be talking about Production IG. Welcome to another post looking at the inner workings of an anime studio and how they operate. ![]()
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